![]() ![]() You can't work 24 hours a day - but your machines can. Connect multiple computers on one network and utilize all of your hardware to significantly increase your rendering capacity. With KeyShot Network Rendering software, you can make the most of your available machines. Visit the GPU Mode page in the KeyShot Manual, for more information about requirements and limitations. Each GPU will just take up 16 of the cores included in your License. You don't need a specific license to be able to render on the GPU. With GPU rendering the render time can be even lower. ![]() In other words, by doubling the number of cores you potentially cut your render time in half. The license will expire after 365 days from the date of activation.For CPU jobs, the correlation between render time and number of cores in your network is approximately linear and inversely proportional. The license is good for one year and includes all upgrades during that time. PC, Mac or Linux support (Controller and Workers).Please contact with your order number after the purchase for a single license in the number of cores you purchased. Should you require more than 352 cores, simply purchase additional units until they add up to your final core count. ![]() In addition, any compatible networked GPU, regardless of type, will utilize 16 cores. Please note that logical cores (aka threads/logical processors) count as a core as well.įor example, a computer which has 18 physical cores (36 logical cores) will be recognized as 36 cores by KeyShot Network Rendering. (KeyShot does not need to be installed on each worker.) KeyShot Network Rendering will utilize up to the number of licensed cores. Select an option based on the number of cores available on your network. KeyShot Network Rendering allows you to take advantage of either the CPU or GPU power available with the computers (workers) on your computer network to render images and animations faster. Use your own computer network to render faster! ![]()
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